AI Insights · Timothy · January 2022
Top 5 Chibi Games on Android in Australia Q4 2021
An overview of the performance of the top 5 Chibi games on the Android platform in Australia during Q4 2021, including trends in weekly revenue, downloads, and active users.
In the fourth quarter of 2021, the top 5 Chibi games on the Android platform in Australia showed varied performance trends in terms of weekly revenue, downloads, and active users. Here’s a detailed look at the data from Sensor Tower, providing insights into each game's metrics over the quarter.
Dreamland Story: Match 3 from Remi Vision saw fluctuations in its weekly revenue, starting at $132 and peaking at $230 in the week of November 8. The revenue decreased towards the end of the quarter, finishing at $136 in the final week of December.
Resortopia by DH-Publisher demonstrated a strong start with downloads peaking at 443K in the week of November 1. Weekly revenue saw a high of $221 in mid-November but declined significantly to $9 by the end of December. Active users showed a similar trend, starting at 89 and reaching a peak of 523 in early November, then gradually decreasing to 160 by the end of the quarter.
My Tamagotchi Forever from BANDAI NAMCO Entertainment Europe maintained relatively steady weekly revenue, peaking at $103 in mid-October and fluctuating around $60 towards the end of the quarter. Weekly downloads ranged between 140K to 256K, with a notable increase towards the end of December. Active users remained fairly stable, with a slight increase from 676 at the start of the quarter to 646 at the end.
프렌즈타운 by Kakao Games Corp. experienced a decline in weekly revenue from $125 at the end of September to $59 by the end of December. No significant data was available for downloads and active users.
Cut the Rope from ZeptoLab exhibited consistent weekly revenue, starting at $93 and stabilizing around $70 towards the end of the quarter. Weekly downloads showed a peak of 1180K at the start of October and fluctuated around 575K by the end of December. Active users saw a gradual decline from 2453 to 1482 over the quarter.
For more detailed insights and data, visit Sensor Tower.